package
{
	import net.flashpunk.Entity;
	import net.flashpunk.FP;
	
	public class BazaarLevel extends Entity
	{
		public var tilemap:BazaarMap;

		
		public function BazaarLevel() 
		{
			layer = 2;
			tilemap = new BazaarMap();
			graphic = tilemap;
			type = "level";
			mask = tilemap.grid;
		}
		
			
			
	}
}